A quarantined world overrun by the undead. They're not natural — they're manufactured. Someone is building an army, and PLANET ZOM is ground zero.
They don't shamble. The first wave did — slow, rotting, predictable. But the new ones are different. Faster. Coordinated. They move in packs of five or more, teleporting into populated zones through unstable rifts that crackle with electrical storms.
They're not mindless. A Master Council rules the horde — ancient ZOM who retained their intelligence, organizing strikes, choosing targets, building something that looks disturbingly like a civilization in the dead zones. The Directorate has been exploiting them for years — teleporting hordes into sectors they want destabilized, using the ZOM as expendable weapons. But the Council is waking up. The ZOM are starting to refuse orders.
And they're not alone out there. Reckrz — crazed scavenger packs — roam the perimeter. AttackDronez patrol the skies, hacked or deployed on purpose. FlyDronez strafe the rooftops. FloorDronez — scorpion-like crawlers — swarm the tunnels below.
This isn't an outbreak — it's a deployment. And the weapons are starting to think for themselves.
They don't shamble. The first wave did — slow, rotting, predictable. But the new ones are different. Faster. Coordinated. They move in packs of five or more, teleporting into populated zones through unstable rifts that crackle with electrical storms.
And they're not alone. Reckrz — crazed scavenger packs — roam the perimeter, killing anything that moves. AttackDronez patrol the skies, hacked or purposely deployed. FlyDronez with mounted guns strafe the rooftops. FloorDronez — scorpion-like crawlers with plasma cutters — swarm the tunnels below.
Someone is controlling the rifts. Someone is choosing where the hordes appear. This isn't an outbreak — it's a deployment.
The last quarantine city on the edge of the outbreak zone. A ring of blast walls and automated turrets was supposed to hold the line. It held for eleven days.
Now PLANET ZOM is half-overrun, half-inhabited. The Wardens hold the upper levels with what firepower they have left. Scavverz pick through the ruins for anything tradeable. Medivac crews are overwhelmed — their extraction ships can't land without drawing the horde. And somewhere beneath the city, past tunnels where even the Undergrid crews won't go, a hidden LAB holds the truth about where the ZOM really came from.
A deep-cover probe detected it before the lightning fried its circuits — a BLU MemChip containing evidence that a senior Directorate official authorized the ZOM program. Created them. Deployed them. Used them as a weapon to depopulate entire sectors and blame it on "natural mutation."
The chip is still down there, in the LAB, past the horde and the drones and the Reckrz. And the clock is running — because the Directorate knows someone's looking.
Every edition unlocks ALL five universes. One purchase — every world.
Every paid edition unlocks ALL 5 universes — RiftVerse, ZOM, DarkMagic, Autropolis, and SpacePunk. One purchase, every world, all future updates.
Two full levels. No strings, no timer.
10 levels, insider access, help shape the game.
25+ levels. All 5 universes. Every faction, every mission.
Everything plus soundtrack, art book, and behind-the-scenes doc.
Gear up with KREDITZ. Survival isn't free — but dying is.
KREDITZ are earned through gameplay and optionally purchasable. Core survival is never gated behind currency.
Production credits for the .builders ecosystem. 1% = $1 USD. Build games, films, and audiobooks.
BATTERY credits power the .builders tools. 1% = $1 USD. Works across vidgame.builders, film.builders, and audiobook.builders.
An entire planet quarantined. Hordes manufactured. Resources finite. Trust no one.
Lurchers, Sprinters, Bloaters, Screamers, the hulking Siege ZOM — and the ones that only come out after dark.
Loot buildings, strip vehicles, salvage electronics. Turn junk into weapons, barricades, and survival gear.
Board up safe houses, set traps, hold the line. Every night the horde pushes harder. Every wall has a breaking point.
Bio-samples, prototype weapons, encrypted data drives. The rarest finds are always in the worst places.
Survivors lie. Some are infected. Some are spies. Who you let inside the barricade decides who lives.
Beneath PLANET ZOM. Where they made the first batch. Where the BLU MemChip proves what the Directorate did to the galaxy.
Design your own zombie outbreak. Build levels, place hordes, set traps, and publish.
Be the first to know when the ZOM Level Builder opens. Design quarantine zones, spawn hordes, craft survival scenarios — all inside the ZOM universe.