Every Spell Has a Price. Every Crown Has a Curse.

A kingdom swallowed by forbidden sorcery. The throne is cursed, the land is dying, and the only way forward is through the dark.

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THE DARKMAGIC CHRONICLES

The Forbidden Art

Magic was real. It had always been real — flowing through the ley lines beneath the kingdoms like underground rivers. For centuries the Arcanum Council regulated its use: sanctioned healers, ward-smiths, weather callers. Controlled. Safe. Boring.

Then King Aldric found the Obsidian Codex — a grimoire older than the kingdoms themselves, written in a language that bled when you read it aloud. He didn't just read it. He spoke every word.

The Ashening

The capital changed overnight. Stone towers twisted into spirals. The river ran black. Citizens woke with marks — branching sigils burned into their skin that pulsed with a light that wasn't light. The Arcanum Council sealed the gates and declared the city lost.

They called it TOWN OF DARKMAGIC now. The cursed capital. The place where magic stopped being a tool and became a disease.

Three Orders

The IRON TEMPLARS hunt anything that casts a shadow without a body. Armored zealots with rune-forged blades and a simple creed: burn the spell, break the caster. No exceptions.

The VEILBORN embrace what the Codex unleashed. Warlocks, hexsmiths, and blood-channelers who believe the curse is evolution — that magic should have no leash.

The ASHEN are everyone else. Farmers, merchants, soldiers — marked by the curse whether they wanted it or not. Surviving between two armies that both want to use them.

The Codex Speaks

Deep beneath Town of DarkMagic, the Obsidian Codex still pulses. It whispers to anyone who gets close enough. Always the same phrase, in a voice that sounds like your own:

"THE CURSE IS THE CURE. THE CROWN IS THE CAGE."

King Aldric is still on the throne. He hasn't aged. He hasn't spoken. But the marks on his skin are spreading — and they're starting to appear on people who've never set foot in Town of DarkMagic.

▸ THE CODEX AWAITS A READER
▸ THE MARKS ARE SPREADING
▸ TOWN OF DARKMAGIC'S GATES ARE OPEN

Will you break the curse — or finish what the king started?
One Game. Five Worlds.

More Game Universes

Every edition unlocks ALL five universes. One purchase — every world.

RiftVerse

Cyberpunk RPG

ZOM

Zombie Survival

DarkMagic

Dark Fantasy

Autropolis

Crime Open World

SpacePunk

Sci-Fi Space Opera

Choose Your Edition

GET DARKMAGIC

Every paid edition unlocks ALL 5 universes — RiftVerse, ZOM, DarkMagic, Autropolis, and SpacePunk. One purchase, every world, all future updates.

Free Demo

Prologue

FREE

Enter Town of DarkMagic. Survive the first trial. Two full chapters.

2 Story Chapters
Melee + Magic Combat
Order Selection
Save Carries Over
Download
Early Access

The Marked

$9

First 10 chapters. Choose your order. Learn the forbidden arts.

10 Story Chapters
Full Spell Tree
Weapon Forging
Insider Discord Role
Buy $9
Collector's

Arcane Vault

$29

Everything plus the orchestral score and bestiary codex.

Everything in Full Game
Orchestral Soundtrack
Bestiary Codex
Behind-the-Scenes Doc
Founding Mage Badge
Buy $29
For Players

KREDITZ PAKS

Arm yourself. Enchant your blade. Magic costs — and so does survival.

K
500
Kreditz
$9
Buy
K
1,200
Kreditz
$19
Buy
K+
100K
Kreditz
$999
Buy
K++
600K
Kreditz
$4,999
Buy
Spells
Weapons
Armor
Potions
Grimoires

KREDITZ are earned through quests and optionally purchasable. Core gameplay is never gated behind currency.

For Creators

BATTERY PAKS

Production credits for the .builders ecosystem. 1% = $1 USD.

10%
Battery
$10
Buy
30%
Battery
$30
Buy
500%
Battery
$500
Buy
2,000%
Battery
$2,000
Buy
5,000%
Battery
$5,000
Buy
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Films
Audiobooks
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BATTERY credits power the .builders tools. 1% = $1 USD. Works across vidgame.builders, film.builders, and audiobook.builders.

The Cursed Kingdoms

ENTER THE TOWN

A kingdom consumed by forbidden magic. Three orders at war. One cursed king on a silent throne.

5
Kingdoms
3
Orders
40+
Spells
60+
Weapons
100+
Creatures

Forbidden Spells

Blood magic, shadow-weaving, elemental fury, soul binding. Every spell marks you. Every mark spreads.

Melee Combat

Swords, axes, war hammers, rune-forged blades. Parry, dodge, counter. Steel meets sorcery.

Castles & Crypts

Throne rooms, forgotten dungeons, cursed forests, mountain monasteries. Every kingdom hides something.

100+ Creatures

Wraiths, cursed knights, forest horrors, stone golems, the Veilborn's summoned nightmares.

Rare Artifacts

Enchanted relics, cursed crowns, spell-forged rings. The rarest pieces rewrite the rules of magic.

Allegiance System

Your choices shift the balance of power. Aid the Templars, join the Veilborn, or forge a third path as the Ashen.

For Game Creators

BUILD INSIDE DARKMAGIC

Design your own cursed kingdoms. Build dungeons, place creatures, craft quests.

Join the Waitlist

Be the first to know when the DarkMagic Level Builder opens. Design kingdoms, forge spells, create quests — all inside the dark fantasy universe.

No commitment. No credit card. We'll email you when it's ready.
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